Omega: Alphascape

Omega: Alphascape is the third and final raid tier of the Omega raid series introduced during the Stormblood expansion of Final Fantasy XIV.

This tier concludes Omega’s combat simulations and brings the raid series to its final stretch. Alphascape pushes encounter complexity further than the earlier Omega tiers, combining stronger raid damage, denser mechanic layering, and more punishing execution checks.

Omega: Alphascape contains four encounters, progressing sequentially from O9 to O12.

For a full breakdown of raid difficulty across all tiers, see the FFXIV Raid Rankings.

Raid Tier Overview

Category Details
Expansion Stormblood
Raid Series Omega
Raid Tier Omega: Alphascape
Encounters 4
Party Size 8 Players
Difficulty Normal / Savage
Minimum Item Level 355

Encounter Progression

Order Boss Normal Guide Savage Guide
1 Chaos View Guide View Guide
2 Midgardsormr View Guide View Guide
3 Omega View Guide View Guide
4 Omega-M and Omega-F View Guide View Guide

Raid Difficulty Profile

Category Rating
Mechanical Complexity Very High
Movement Requirement High
Coordination Requirement Very High
Punishment Severity Very High

Omega: Alphascape serves as the climax of the Omega raid series, combining heavier raid pressure, faster mechanic sequencing, and stricter positioning checks than the previous tiers. It marks the point where Omega’s encounter design fully matures into high-pressure execution.

Position in the Omega Series

Raid Tier Expansion
Omega: Deltascape Stormblood
Omega: Sigmascape Stormblood
Omega: Alphascape (Current Page) Stormblood
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