The Heavensward Raid Archive organizes all raid content from Final Fantasy XIV: Heavensward into a single expansion-specific navigation page.
This archive is designed to help players browse Heavensward raid content in one place while connecting back into the broader Heavensward encounter structure.
Explore Heavensward Raids
Heavensward introduces the Alexander raid series, marking the first fully structured 8-player raid system in Final Fantasy XIV. These encounters establish the foundation for modern raid design, emphasizing coordination, positioning, and multi-phase mechanical execution across both Normal and Savage difficulties.
| Order | Raid Series | Type | Encounters | Guide |
|---|---|---|---|---|
| 1 | Alexander | 8-Player Raid | 12 | View Series |
Alexander Raid Tiers
| Order | Raid Tier | Encounters | Guide |
|---|---|---|---|
| 1 | Alexander: Gordias | A1–A4 | View Tier |
| 2 | Alexander: Midas | A5–A8 | View Tier |
| 3 | Alexander: The Creator | A9–A12 | View Tier |
Alliance Raid Progression
| Order | Raid | Players | Guide |
|---|---|---|---|
| 1 | The Void Ark | 24 | Coming Soon |
| 2 | The Weeping City of Mhach | 24 | Coming Soon |
| 3 | Dun Scaith | 24 | Coming Soon |
Raid Difficulty Profile
| Category | Rating |
|---|---|
| Mechanical Complexity | High |
| Movement Requirement | High |
| Coordination Requirement | Very High |
| Punishment Severity | Very High |
Alexander raids emphasize precise execution, strict positional play, and coordinated group responsibility. Early tiers such as Gordias are known for punishing DPS checks and unforgiving mechanics, while later tiers refine pacing and encounter readability. The Shadow of Mhach alliance raids expand encounter scale, requiring coordination across multiple parties while maintaining awareness of large arena mechanics.
About Heavensward Raids
Heavensward raids represent the origin of Final Fantasy XIV’s modern raid structure, introducing the tier-based progression system that continues through every expansion. The Alexander series establishes the framework for Normal and Savage difficulties, while the Shadow of Mhach alliance raids expand encounter design into larger-scale battles.
Together, these systems form the foundation of the Tavern raid archive and define the transition into modern encounter design across Final Fantasy XIV.