The Endwalker Dungeon Archive organizes all dungeon content from Final Fantasy XIV: Endwalker into a single expansion-specific navigation page.
This archive is designed to help players browse Endwalker dungeon content in one place while connecting back into the broader Endwalker encounter structure.
Explore Endwalker Dungeons
Endwalker dungeons continue the modern encounter design established in Shadowbringers, focusing on clean mechanic presentation, strong thematic pacing, and high visual polish across both main scenario and level 90 content.
| Dungeon | Level Range | Unlock Starts | Guide |
|---|---|---|---|
| The Tower of Zot | 81–82 | Krile : Main Hall (x 6, y 6.1) | View Guide |
| The Tower of Babil | 83–84 | Lucia : Main Hall (x 14, y 29.4) | View Guide |
| Vanaspati | 85–86 | Tataru : Old Sharlayan (x 9.1, y 11.3) | View Guide |
| Ktisis Hyperboreia | 87–88 | Hythlodaeus : Elpis (x 31.6, y 15.4) | View Guide |
| The Aitiascope | 89–90 | Fourchenault : Labyrinthos (x 13.3, y 27.5) | View Guide |
| The Dead Ends | 90 | Alphinaud : Ultima Thule (x 21.5, y 21.5) | View Guide |
| The Stigma Dreamscape | 90 | Jammingway : Old Sharlayan (x 11, y 13.7) | View Guide |
| Smileton | 90 | Cutting the Cheese : Old Sharlayan (x 11.7, y 11.4) | View Guide |
| Alzadaal’s Legacy | 90 | Y’shtola : Gridania (x 16.1, y 33.5) | View Guide |
| The Fell Court of Troia | 90 | Varshahn : Radz-at-Han (x 4.4, y 9.8) | View Guide |
| Lapis Manalis | 90 | Alphinaud : Garlemald (x 31.9, y 16.5) | View Guide |
| The Aetherfont | 90 | Urianger : Estinien’s Chambers (x 3.5, y 3.6) | View Guide |
| The Lunar Subterrane | 90 | Varshahn : The Red Moon (x 6.1, y 3.5) | View Guide |
About Endwalker Dungeons
Endwalker dungeons refine the modern structure established in Shadowbringers with polished boss pacing, highly readable mechanics, and stronger narrative integration. These duties place a greater emphasis on clean execution, mechanic visibility, and memorable visual set pieces.
From the main scenario path to level 90 patch dungeons, Endwalker forms a major part of the Tavern dungeon archive and represents one of the most polished stretches of dungeon design in the game.