Omega: Deltascape is the first raid tier of the Omega raid series introduced during the Stormblood expansion of Final Fantasy XIV.
This tier marks the beginning of Omega’s combat simulations, where players are tested against recreated enemies and battle patterns drawn from across the Final Fantasy series. As the opening tier, Deltascape establishes the foundation for Omega’s encounter design, focusing on mechanic recognition, positioning, and execution.
Omega: Deltascape contains four encounters, progressing sequentially from O1 to O4.
For a full breakdown of raid difficulty across all tiers, see the FFXIV Raid Rankings.
Raid Tier Overview
| Category | Details |
|---|---|
| Expansion | Stormblood |
| Raid Series | Omega |
| Raid Tier | Omega: Deltascape |
| Encounters | 4 |
| Party Size | 8 Players |
| Difficulty | Normal / Savage |
| Minimum Item Level | 295 |
Encounter Progression
| Order | Boss | Normal Guide | Savage Guide |
|---|---|---|---|
| 1 | Alte Roite | View Guide | View Guide |
| 2 | Catastrophe | View Guide | View Guide |
| 3 | Halicarnassus | View Guide | View Guide |
| 4 | Exdeath | View Guide | View Guide |
Raid Difficulty Profile
| Category | Rating |
|---|---|
| Mechanical Complexity | Medium |
| Movement Requirement | Medium |
| Coordination Requirement | Medium |
| Punishment Severity | Medium |
Omega: Deltascape introduces players to the raid structure and encounter pacing of the Omega series, emphasizing basic mechanic recognition and positioning that will expand in later tiers.
Position in the Omega Series
| Raid Tier | Expansion |
|---|---|
| Omega: Deltascape (Current Page) | Stormblood |
| Omega: Sigmascape | Stormblood |
| Omega: Alphascape | Stormblood |