Jeuno: The First Walk

Jeuno: The First Walk Raid

Jeuno: The First Walk is the first alliance raid in the Echoes of Vana’diel series introduced during the Dawntrail expansion of Final Fantasy XIV. This raid begins a crossover storyline inspired by Final Fantasy XI, bringing players into the city of Jeuno and the surrounding Vana’diel setting.

As a 24-player alliance raid, Jeuno emphasizes large-scale mechanics, arena awareness, and coordinated movement across three parties. This guide covers all encounters, progression, and difficulty expectations for the raid.

For a full breakdown of raid difficulty across all tiers, see the FFXIV Raid Rankings.

Raid Overview

Category Details
Expansion Dawntrail
Raid Series Echoes of Vana’diel
Raid Jeuno: The First Walk
Party Size 24 Players
Alliance Structure 3 Parties (A / B / C)
Difficulty Alliance Raid
Level 100

Encounter Progression

Jeuno: The First Walk contains four primary boss encounters, each introducing mechanics that affect the entire alliance.

Order Boss Guide
1 Prishe Prishe Guide
2 Fafnir Fafnir Guide
3 Ark Angels Ark Angels Guide
4 Shadow Lord Shadow Lord Guide

Each encounter focuses on large-scale telegraphs, alliance-wide mechanics, and movement coordination rather than strict role execution.

Alliance Raid Difficulty Profile

Category Rating
Mechanical Complexity Medium
Movement Requirement High
Coordination Requirement Medium
Punishment Severity Moderate

Alliance raids emphasize readability and reaction across large groups rather than strict execution, making awareness and positioning the primary success factors.

Position in the Echoes of Vana’diel Series

Jeuno: The First Walk represents the opening chapter of the Echoes of Vana’diel alliance raid storyline.

Raid Expansion
Jeuno: The First Walk Dawntrail
San d’Oria: The Second Walk Dawntrail
Coming Soon Dawntrail
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