FFXIV: Dawntrail M3 (Normal) Brute Bomber Guide

 

M3N Brute Bomber Raid Guide – Arcadion Light-Heavyweight (FFXIV)

Expansion: Dawntrail
Raid Series: Arcadion
Raid Tier: Light-Heavyweight
Boss: Brute Bomber
Encounter: M3N
Players: 8 (2 Tanks / 2 Healers / 4 DPS)
Duty Finder Type: Normal Raid

Unlock Requirement: Arcadion Light-Heavyweight Progression
← Back to Arcadion Light-Heavyweight Raid Archive

Encounter Overview

Brute Bomber is the third encounter of Arcadion: Light-Heavyweight.

The fight centers around rotating cleaves, tower knockbacks, and bomb sequencing mechanics. As the encounter progresses, the boss enhances its attacks with Doping Draught, increasing both damage and mechanical overlap.

Players must carefully manage:

• rotating cone mechanics
• knockback positioning
• bomb fuse timing
• stacked raid damage

The arena is surrounded by a border of fire that inflicts Burns if touched.

Arena Overview

The battlefield is a square arena surrounded by a dangerous fire border.

Arena hazards include:

• lethal fire edges
• tower knockbacks
• rotating cone attacks
• bomb explosions with short and long fuse timers

Proper positioning is critical to avoid being knocked into the fire.

Mechanic Archive

Brutal Impact

Four hits of raid-wide physical damage.

Response

• mitigate raid damage
• heal through all hits

After Doping Draught, this attack becomes six hits instead of four.

Knuckle Sandwich

Split-damage tankbuster targeting the off-tank.

Deals physical damage.

Response

• off-tank stacks with main tank
• both tanks mitigate

Brutal Lariat

The boss leaps to one side of the arena.

One arm glows, indicating a 180-degree cleave hitting:

• in front of the boss
• toward the glowing arm side

The opposite flank is safe.

The boss then charges across the arena.

Response

• move to the safe flank opposite the glowing arm

Murderous Mist

The boss gathers poison around itself.

Signals a 270-degree frontal cleave, leaving only the rear safe.

Response

• move behind the boss

Barbarous Barrage

Four towers spawn around the arena.

Each tower must be soaked by one player.

Soaking deals magical damage and knocks the player away from the tower.

Knockback can be prevented with knockback immunity.

Without immunity, aim the knockback toward the opposite corner to avoid the fire edge.

Fire Spin

Rotating frontal cone AoE.

The boss completes one full rotation, hitting each section once.

Response

• move into the area where the first cone resolved
• remain there safely

Fuses of Fury

Bomb adds spawn around the arena.

Some bombs have short fuses, others long fuses.

Each bomb explodes in a point-blank AoE.

Short-fuse bombs explode first.

Response

• dodge short-fuse bombs
• reposition before long-fuse bombs detonate

Doping Draught

The boss buffs itself, increasing damage dealt and augmenting several mechanics.

This marks the second half of the encounter.

Lariat Combo

Enhanced version of Brutal Lariat.

The boss performs two Lariat attacks in sequence.

The second cleave may hit the same side or the opposite side.

Response

• dodge the first cleave
• immediately reposition for the second

Brutal Burn

Stack marker AoE on a random player.

Deals heavy magical damage.

Response

• stack together to share damage

Infernal Spin

Enhanced version of Fire Spin.

Includes several overlapping mechanics:

• rotating frontal cone
• central point-blank AoE
• concentric donut explosions (Explosive Rain)
• three sets of red circle AoEs on players

The rotating cone still completes one full circle.

Response

• move into the already-resolved cone section
• dodge donut explosions
• spread for late circle AoEs

Combined Mechanics

Fuses of Fury + Lariat Combo

Long-fuse bombs explode during the first Lariat cleave.

Response

• dodge short-fuse bombs
• move into a previously exploded safe location that avoids the Lariat

Fuses of Fury + Barbarous Barrage

Short-fuse bombs explode shortly after tower knockbacks.

Response

• aim tower knockbacks into safe bomb locations

Fuses of Fury + Murderous Mist

Murderous Mist occurs shortly after long-fuse bombs explode.

Response

• dodge bomb explosions
• move behind the boss immediately

Final Phase Loop

After Doping Draught, Brute Bomber repeats upgraded mechanics until defeated.

Role Pressure Analysis

Tanks

Tanks must handle shared tankbusters and maintain safe boss positioning near arena edges.

Healers

Healers manage repeated raid damage and recover players after knockbacks or bomb damage.

DPS

DPS must handle tower assignments while maintaining uptime during heavy movement phases.

Failure Points

Most wipes occur from:

• tower knockbacks pushing players into the fire border
• misreading Brutal Lariat safe zones
• poor bomb positioning during Fuses of Fury
• overlapping AoEs during Infernal Spin

Difficulty Profile

Category Rating
Mechanical Complexity Moderate
Movement Requirement High
Coordination Requirement Moderate
Punishment Severity High

Brute Bomber emphasizes positioning awareness and knockback control, especially when mechanics begin overlapping later in the fight.

Related Encounters

Order Boss Normal Guide Savage Guide
1 Black Cat M1N Guide M1S Guide
2 Honey B. Lovely M2N Guide M2S Guide
3 Brute Abominator M3N Guide M3S Guide
4 Howling Blade M4N Guide M4S Guide

← Back to Arcadion Light-Heavyweight
← Back to Dawntrail Raid Archive
← Back to FFXIV Raid Archive

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