Heavensward Dungeon Archive

The Heavensward Dungeon Archive organizes all dungeon content from Final Fantasy XIV: Heavensward into a single expansion-specific navigation page.

This archive is designed to help players browse Heavensward dungeon content in one place while connecting back into the broader Heavensward encounter structure.


Explore Heavensward Dungeons

Heavensward expands dungeon design with more structured boss mechanics, stronger visual identity, and a cleaner progression path through both main scenario and level 60 side content.

Dungeon Level Range Unlock Starts Guide
The Dusk Vigil 51–52 Wealdtheow : Coerthas Western Highlands (x 16.9, y 22.8) View Guide
Sohm Al 53–54 Alphinaud : The Dravanian Forelands (x 23.7, y 19.6) View Guide
The Aery 55–56 Estinien : Ishgard (x 13.3, y 11) View Guide
The Vault 57–58 Hilda : Ishgard (x 12.9, y 11.4) View Guide
The Great Gubal Library 59–60 Matoya : Matoya’s Cave (x 6.5, y 6.4) View Guide
The Aetherochemical Research Facility 60 Guidance Node : Azys Lla (x 16, y 22) View Guide
Neverreap 60 Sanu Vanu : The Sea of Clouds (x 11.7, y 14.9) View Guide
The Fractal Continuum 60 Notrelchamps : Azys Lla (x 14.6, y 12.2) View Guide
Saint Mocianne’s Arboretum 60 Tetchy Treasure Hunter : The Dravanian Hinterlands (x 12.3, y 19.6) View Guide
Pharos Sirius (Hard) 60 Trachraet : Limsa Lominsa (x 12.7, y 12.8) View Guide
The Antitower 60 Alphinaud : The Rising Stones (x 6, y 6) View Guide
The Lost City of Amdapor (Hard) 60 E-Sumi-Yan : Gridania (x 6, y 10.6) View Guide
Sohr Khai 60 Alphinaud : The Dravanian Forelands (x 16.7, y 23.2) View Guide
Hullbreaker Isle (Hard) 60 Denston : Limsa Lominsa (x 11, y 10.4) View Guide
Xelphatol 60 Alphinaud : Fortemps Manor (x 6.1, y 6) View Guide
The Great Gubal Library (Hard) 60 Midnight Dew : Idyllshire (x 5.5, y 6.6) View Guide
Baelsar’s Wall 60 Alisaie : Mor Dhona (x 22.1, y 8.3) View Guide
Sohm Al (Hard) 60 Gossamer Moogle : Idyllshire (x 4.6, y 8.4) View Guide

About Heavensward Dungeons

Heavensward dungeons build on the foundation of A Realm Reborn with stronger encounter pacing, clearer mechanical identity, and more visually distinct dungeon settings. These duties begin pushing players toward tighter positioning, cleaner movement, and more deliberate boss execution.

From main scenario progression to level 60 hard mode and optional dungeons, Heavensward forms the next major layer of the Tavern dungeon archive and marks the point where dungeon design begins to feel more modern across the game.

Scroll to Top