
Myths of the Realm is the 24-player alliance raid series introduced during the Endwalker expansion of Final Fantasy XIV. The storyline centers around the legends of the Twelve, the guardian deities of Eorzea, as the Warrior of Light uncovers the truth behind their existence.
Unlike traditional 8-player raid tiers, alliance raids feature three full parties working together in a 24-player encounter environment. These raids emphasize large arena mechanics, wide telegraphs, and coordination across multiple groups simultaneously.
The Myths of the Realm series is divided into three alliance raids, each containing four encounters.
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Raid Series Overview
| Raid | Encounters | Guide |
|---|---|---|
| Aglaia | 4 | Aglaia Raid Hub |
| Euphrosyne | 4 | Euphrosyne Raid Hub |
| Thaleia | 4 | Thaleia Raid Hub |
Raid Progression
The Myths of the Realm alliance raids progress through three major battles tied to the Twelve.
| Order | Raid | Encounters |
|---|---|---|
| 1 | Aglaia | 4 |
| 2 | Euphrosyne | 4 |
| 3 | Thaleia | 4 |
Each raid introduces new environments and powerful enemies connected to the mythology of the Twelve.
Alliance Raid Difficulty Profile
| Category | Rating |
|---|---|
| Mechanical Complexity | Medium |
| Movement Requirement | High |
| Coordination Requirement | Medium |
| Punishment Severity | Moderate |
Alliance raids emphasize large-scale mechanics and situational awareness across multiple parties rather than strict positional execution.
Raid Archive
Detailed encounter analysis is available within each alliance raid.
| Raid | Guide |
|---|---|
| Aglaia | Aglaia Raid Hub |
| Euphrosyne | Euphrosyne Raid Hub |
| Thaleia | Thaleia Raid Hub |