FFXIV Trials Archive

Trials are single-boss encounters that test a party’s ability to recognize mechanics, react to telegraphs, and adapt to increasingly dangerous combat patterns. Unlike dungeons, which feature multiple bosses and traversal elements, trials focus entirely on a single powerful enemy and the mechanics that define the encounter.

The Trial Archive of the Eorzean Tavern examines these encounters in detail, documenting boss mechanics, telegraph cues, arena hazards, and the interaction between mechanics as the fight progresses. These pages are not designed to provide rigid strategies, but instead provide the information needed for players to understand how each encounter works and design their own approach.

← Return to FFXIV Encounter Archive
← Return to Eorzean Tavern Main Archive

Trial Series Overview

Trials appear throughout every expansion of Final Fantasy XIV and are typically tied to major story moments. Each expansion introduces several trials that showcase unique bosses and mechanics.

Many trials also include an Extreme version, which significantly increases mechanical complexity and coordination requirements.

For players looking for more difficult encounters, you may also want to explore the FFXIV Raid Archive.

Trials by Expansion

A Realm Reborn Trials

Order Trial Lvl Boss
1 The Bowl of Embers 20 Ifrit
2 The Navel 34 Titan
3 The Howling Eye 44 Garuda
4 The Porta Decumana 50 The Ultima Weapon
5 The Bowl of Embers (Hard) 50 Ifrit
6 The Howling Eye (Hard) 50 Garuda
7 The Navel (Hard) 50 Titan
8 Thornmarch (Hard) 50 Good King Moggle Mog XII
9 A Relic Reborn: The Chimera 50 Dhorme Chimera
10 A Relic Reborn: The Hydra 50 Hydra
11 The Whorleater (Hard) 50 Leviathan
12 Battle on the Big Bridge 50 Gilgamesh
13 The Striking Tree (Hard) 50 Ramuh
14 The Akh Afah Amphitheatre (Hard) 50 Shiva
15 The Dragon’s Neck 50 Ultros & Typhon
16 The Chrysalis 50 Nabriales
17 Battle in the Big Keep 50 Gilgamesh
18 Urth’s Fount 50 Odin

A Realm Reborn High-End Trials

Order Trial Lvl Boss
1 The Minstrel’s Ballad: Ultima’s Bane 50 Ultima Weapon
2 The Howling Eye (Extreme) 50 Garuda
3 The Navel (Extreme) 50 Titan
4 The Bowl of Embers (Extreme) 50 Ifrit
5 Thornmarch (Extreme) 50 Good King Moggle Mog XII
6 The Whorleater (Extreme) 50 Leviathan
7 The Striking Tree (Extreme) 50 Ramuh
8 The Akh Afah Amphitheatre (Extreme) 50 Shiva

Heavensward Trials

Order Trial Lvl Boss
1 Thok ast Thok (Hard) 53 Ravana
2 The Limitless Blue (Hard) 57 Bismarck
3 The Singularity Reactor 60 King Thordan
4 Containment Bay S1T7 60 Sephirot
5 The Final Steps of Faith 60 Nidhogg
6 Containment Bay P1T6 60 Sophia
7 Containment Bay Z1T9 60 Zurvan

Heavensward High-End Trials

Order Trial Lvl Boss
1 Thok ast Thok (Extreme) 60 Ravana
2 The Limitless Blue (Extreme) 60 Bismarck
3 The Minstrel’s Ballad: Thordan’s Reign 60 King Thordan
4 Containment Bay S1T7 (Extreme) 60 Sephirot
5 Containment Bay P1T6 (Extreme) 60 Sophia
6 Containment Bay Z1T9 (Extreme) 60 Zurvan
7 The Minstrel’s Ballad: Nidhogg’s Rage 60 Nidhogg

Stormblood Trials

Order Trial Lvl Boss
1 The Pool of Tribute 63 Susano
2 Emanation 67 Lakshmi
3 The Royal Menagerie 70 Shinryu
4 The Jade Stoa 70 Byakko
5 Castrum Fluminis 70 Tsukuyomi
6 The Great Hunt 70 Rathalos
7 Hell’s Kier 70 Suzaku
8 The Wreath of Snakes 70 Seiryu
9 Kugane Ohashi 70 Gilgamesh

Stormblood High-End Trials

Order Trial Lvl Boss
1 The Pool of Tribute (Extreme) 70 Susano
2 Emanation (Extreme) 70 Lakshmi
3 The Minstrel’s Ballad: Shinryu’s Domain 70 Shinryu
4 The Jade Stoa (Extreme) 70 Byakko
5 The Minstrel’s Ballad: Tsukuyomi’s Pain 70 Tsukuyomi
6 The Great Hunt (Extreme) 70 Rathalos
7 Hell’s Kier (Extreme) 70 Suzaku
8 The Wreath of Snakes (Extreme) 70 Seiryu

Shadowbringers Trials

Order Trial Lvl Boss
1 The Dancing Plague 73 Titania
2 The Crown of the Immaculate 79 Innocence
3 The Dying Gasp 80 Hades
4 Cinder Drift 80 Ruby Weapon
5 The Seat of Sacrifice 80 Warrior of Light
6 Castrum Marinum 80 Emerald Weapon
7 The Cloud Deck 80 Diamond Weapon

Shadowbringers High-End Trials

Order Trial Lvl Boss
1 The Dancing Plague (Extreme) 80 Titania
2 The Crown of the Immaculate (Extreme) 80 Innocence
3 The Minstrel’s Ballad: Hades’s Elegy 80 Hades
4 Cinder Drift (Extreme) 80 Ruby Weapon
5 Memoria Misera (Extreme) 80 Varis zos Galvus
6 The Seat of Sacrifice (Extreme) 80 Warrior of Light
7 Castrum Marinum (Extreme) 80 Emerald Weapon
8 The Cloud Deck (Extreme) 80 Diamond Weapon

Endwalker Trials

Order Trial Lvl Boss
1 The Dark Inside 83 Zodiark
2 The Mothercrystal 89 Hydaelyn
3 The Final Day 90 The Endsinger
4 Storm’s Crown 90 Barbariccia
5 Mount Ordeals 90 Rubicante
6 The Voidcast Dais 90 Golbez
7 The Abyssal Fracture 90 Zeromus
8 The Gilded Araya 90 Asura

Endwalker High-End Trials

Order Trial Lvl Boss
1 The Minstrel’s Ballad: Zodiark’s Fall 90 Zodiark
2 The Minstrel’s Ballad: Hydaelyn’s Call 90 Hydaelyn
3 The Minstrel’s Ballad: Endsinger’s Aria 90 The Endsinger
4 Storm’s Crown (Extreme) 90 Barbariccia
5 Mount Ordeals (Extreme) 90 Rubicante
6 The Voidcast Dais (Extreme) 90 Golbez
7 The Abyssal Fracture (Extreme) 90 Zeromus

Dawntrail Trials

Order Trial Lvl Boss
1 Worqor Lar Dor 93 Valigarmanda
2 Everkeep 99 Zoraal Ja
3 The Interphos 100 Queen Eternal
4 Recollection 100 Sphene
5 The Ageless Necropolis 100 Necron
6 The Windward Wilds 100 Valigarmanda (Reborn)
7 Hell on Rails 100 Shadow Lord

Dawntrail High-End Trials

Order Trial Lvl Boss
1 Worqor Lar Dor (Extreme) 100 Valigarmanda
2 Everkeep (Extreme) 100 Zoraal Ja
3 The Minstrel’s Ballad: Sphene’s Burden 100 Sphene
4 Recollection (Extreme) 100 Sphene
5 The Minstrel’s Ballad: Necron’s Embrace 100 Necron
6 The Windward Wilds (Extreme) 100 Valigarmanda (Reborn)
7 Hell on Rails (Extreme) 100 Shadow Lord

Understanding Trial Encounters

Trials are designed around recognition and reaction. Boss mechanics typically follow patterns that players can learn to identify through cast bars, visual cues, and arena indicators.

Throughout the Trial Archive you will find detailed explanations of:

  • Boss ability telegraphs
  • Arena hazards
  • Phase transitions
  • Mechanic interactions
  • Role pressure within encounters

These pages are designed to complement the Raid Encounter Archive, which focuses on high-end raid encounters across each expansion.

Trial Difficulty and Mechanics

Trial difficulty varies widely depending on the encounter and whether players are attempting the Normal or Extreme version of the fight.

Normal trials typically introduce mechanics in a straightforward manner, allowing players to learn the encounter through observation and repetition.

Extreme trials dramatically increase the complexity of the encounter by introducing:

  • Overlapping mechanics
  • Stricter positioning requirements
  • Tighter reaction windows
  • Greater punishment for mistakes

Players interested in ranking encounter difficulty can also explore the FFXIV Trial Difficulty Rankings.

Tavern Combat Archive

The Eorzean Tavern archive is designed to catalogue encounters across the game and document the mechanics that define them.

Additional encounter archives include:

FFXIV Dungeon Archive
FFXIV Raid Archive
FFXIV Relic Weapon Archive

Each archive focuses on a different aspect of gameplay progression, providing detailed reference material for players exploring Eorzea.

Scroll to Top