Trials are single-boss encounters that test a party’s ability to recognize mechanics, react to telegraphs, and adapt to increasingly dangerous combat patterns. Unlike dungeons, which feature multiple bosses and traversal elements, trials focus entirely on a single powerful enemy and the mechanics that define the encounter.
The Trial Archive of the Eorzean Tavern examines these encounters in detail, documenting boss mechanics, telegraph cues, arena hazards, and the interaction between mechanics as the fight progresses. These pages are not designed to provide rigid strategies, but instead provide the information needed for players to understand how each encounter works and design their own approach.
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Trial Series Overview
Trials appear throughout every expansion of Final Fantasy XIV and are typically tied to major story moments. Each expansion introduces several trials that showcase unique bosses and mechanics.
Many trials also include an Extreme version, which significantly increases mechanical complexity and coordination requirements.
For players looking for more difficult encounters, you may also want to explore the FFXIV Raid Archive.
Trials by Expansion
A Realm Reborn Trials
| Order | Trial | Lvl | Boss |
|---|---|---|---|
| 1 | The Bowl of Embers | 20 | Ifrit |
| 2 | The Navel | 34 | Titan |
| 3 | The Howling Eye | 44 | Garuda |
| 4 | The Porta Decumana | 50 | The Ultima Weapon |
| 5 | The Bowl of Embers (Hard) | 50 | Ifrit |
| 6 | The Howling Eye (Hard) | 50 | Garuda |
| 7 | The Navel (Hard) | 50 | Titan |
| 8 | Thornmarch (Hard) | 50 | Good King Moggle Mog XII |
| 9 | A Relic Reborn: The Chimera | 50 | Dhorme Chimera |
| 10 | A Relic Reborn: The Hydra | 50 | Hydra |
| 11 | The Whorleater (Hard) | 50 | Leviathan |
| 12 | Battle on the Big Bridge | 50 | Gilgamesh |
| 13 | The Striking Tree (Hard) | 50 | Ramuh |
| 14 | The Akh Afah Amphitheatre (Hard) | 50 | Shiva |
| 15 | The Dragon’s Neck | 50 | Ultros & Typhon |
| 16 | The Chrysalis | 50 | Nabriales |
| 17 | Battle in the Big Keep | 50 | Gilgamesh |
| 18 | Urth’s Fount | 50 | Odin |
A Realm Reborn High-End Trials
| Order | Trial | Lvl | Boss |
|---|---|---|---|
| 1 | The Minstrel’s Ballad: Ultima’s Bane | 50 | Ultima Weapon |
| 2 | The Howling Eye (Extreme) | 50 | Garuda |
| 3 | The Navel (Extreme) | 50 | Titan |
| 4 | The Bowl of Embers (Extreme) | 50 | Ifrit |
| 5 | Thornmarch (Extreme) | 50 | Good King Moggle Mog XII |
| 6 | The Whorleater (Extreme) | 50 | Leviathan |
| 7 | The Striking Tree (Extreme) | 50 | Ramuh |
| 8 | The Akh Afah Amphitheatre (Extreme) | 50 | Shiva |
Heavensward Trials
| Order | Trial | Lvl | Boss |
|---|---|---|---|
| 1 | Thok ast Thok (Hard) | 53 | Ravana |
| 2 | The Limitless Blue (Hard) | 57 | Bismarck |
| 3 | The Singularity Reactor | 60 | King Thordan |
| 4 | Containment Bay S1T7 | 60 | Sephirot |
| 5 | The Final Steps of Faith | 60 | Nidhogg |
| 6 | Containment Bay P1T6 | 60 | Sophia |
| 7 | Containment Bay Z1T9 | 60 | Zurvan |
Heavensward High-End Trials
| Order | Trial | Lvl | Boss |
|---|---|---|---|
| 1 | Thok ast Thok (Extreme) | 60 | Ravana |
| 2 | The Limitless Blue (Extreme) | 60 | Bismarck |
| 3 | The Minstrel’s Ballad: Thordan’s Reign | 60 | King Thordan |
| 4 | Containment Bay S1T7 (Extreme) | 60 | Sephirot |
| 5 | Containment Bay P1T6 (Extreme) | 60 | Sophia |
| 6 | Containment Bay Z1T9 (Extreme) | 60 | Zurvan |
| 7 | The Minstrel’s Ballad: Nidhogg’s Rage | 60 | Nidhogg |
Stormblood Trials
| Order | Trial | Lvl | Boss |
|---|---|---|---|
| 1 | The Pool of Tribute | 63 | Susano |
| 2 | Emanation | 67 | Lakshmi |
| 3 | The Royal Menagerie | 70 | Shinryu |
| 4 | The Jade Stoa | 70 | Byakko |
| 5 | Castrum Fluminis | 70 | Tsukuyomi |
| 6 | The Great Hunt | 70 | Rathalos |
| 7 | Hell’s Kier | 70 | Suzaku |
| 8 | The Wreath of Snakes | 70 | Seiryu |
| 9 | Kugane Ohashi | 70 | Gilgamesh |
Stormblood High-End Trials
| Order | Trial | Lvl | Boss |
|---|---|---|---|
| 1 | The Pool of Tribute (Extreme) | 70 | Susano |
| 2 | Emanation (Extreme) | 70 | Lakshmi |
| 3 | The Minstrel’s Ballad: Shinryu’s Domain | 70 | Shinryu |
| 4 | The Jade Stoa (Extreme) | 70 | Byakko |
| 5 | The Minstrel’s Ballad: Tsukuyomi’s Pain | 70 | Tsukuyomi |
| 6 | The Great Hunt (Extreme) | 70 | Rathalos |
| 7 | Hell’s Kier (Extreme) | 70 | Suzaku |
| 8 | The Wreath of Snakes (Extreme) | 70 | Seiryu |
Shadowbringers Trials
| Order | Trial | Lvl | Boss |
|---|---|---|---|
| 1 | The Dancing Plague | 73 | Titania |
| 2 | The Crown of the Immaculate | 79 | Innocence |
| 3 | The Dying Gasp | 80 | Hades |
| 4 | Cinder Drift | 80 | Ruby Weapon |
| 5 | The Seat of Sacrifice | 80 | Warrior of Light |
| 6 | Castrum Marinum | 80 | Emerald Weapon |
| 7 | The Cloud Deck | 80 | Diamond Weapon |
Shadowbringers High-End Trials
| Order | Trial | Lvl | Boss |
|---|---|---|---|
| 1 | The Dancing Plague (Extreme) | 80 | Titania |
| 2 | The Crown of the Immaculate (Extreme) | 80 | Innocence |
| 3 | The Minstrel’s Ballad: Hades’s Elegy | 80 | Hades |
| 4 | Cinder Drift (Extreme) | 80 | Ruby Weapon |
| 5 | Memoria Misera (Extreme) | 80 | Varis zos Galvus |
| 6 | The Seat of Sacrifice (Extreme) | 80 | Warrior of Light |
| 7 | Castrum Marinum (Extreme) | 80 | Emerald Weapon |
| 8 | The Cloud Deck (Extreme) | 80 | Diamond Weapon |
Endwalker Trials
| Order | Trial | Lvl | Boss |
|---|---|---|---|
| 1 | The Dark Inside | 83 | Zodiark |
| 2 | The Mothercrystal | 89 | Hydaelyn |
| 3 | The Final Day | 90 | The Endsinger |
| 4 | Storm’s Crown | 90 | Barbariccia |
| 5 | Mount Ordeals | 90 | Rubicante |
| 6 | The Voidcast Dais | 90 | Golbez |
| 7 | The Abyssal Fracture | 90 | Zeromus |
| 8 | The Gilded Araya | 90 | Asura |
Endwalker High-End Trials
| Order | Trial | Lvl | Boss |
|---|---|---|---|
| 1 | The Minstrel’s Ballad: Zodiark’s Fall | 90 | Zodiark |
| 2 | The Minstrel’s Ballad: Hydaelyn’s Call | 90 | Hydaelyn |
| 3 | The Minstrel’s Ballad: Endsinger’s Aria | 90 | The Endsinger |
| 4 | Storm’s Crown (Extreme) | 90 | Barbariccia |
| 5 | Mount Ordeals (Extreme) | 90 | Rubicante |
| 6 | The Voidcast Dais (Extreme) | 90 | Golbez |
| 7 | The Abyssal Fracture (Extreme) | 90 | Zeromus |
Dawntrail Trials
| Order | Trial | Lvl | Boss |
|---|---|---|---|
| 1 | Worqor Lar Dor | 93 | Valigarmanda |
| 2 | Everkeep | 99 | Zoraal Ja |
| 3 | The Interphos | 100 | Queen Eternal |
| 4 | Recollection | 100 | Sphene |
| 5 | The Ageless Necropolis | 100 | Necron |
| 6 | The Windward Wilds | 100 | Valigarmanda (Reborn) |
| 7 | Hell on Rails | 100 | Shadow Lord |
Dawntrail High-End Trials
| Order | Trial | Lvl | Boss |
|---|---|---|---|
| 1 | Worqor Lar Dor (Extreme) | 100 | Valigarmanda |
| 2 | Everkeep (Extreme) | 100 | Zoraal Ja |
| 3 | The Minstrel’s Ballad: Sphene’s Burden | 100 | Sphene |
| 4 | Recollection (Extreme) | 100 | Sphene |
| 5 | The Minstrel’s Ballad: Necron’s Embrace | 100 | Necron |
| 6 | The Windward Wilds (Extreme) | 100 | Valigarmanda (Reborn) |
| 7 | Hell on Rails (Extreme) | 100 | Shadow Lord |
Understanding Trial Encounters
Trials are designed around recognition and reaction. Boss mechanics typically follow patterns that players can learn to identify through cast bars, visual cues, and arena indicators.
Throughout the Trial Archive you will find detailed explanations of:
- Boss ability telegraphs
- Arena hazards
- Phase transitions
- Mechanic interactions
- Role pressure within encounters
These pages are designed to complement the Raid Encounter Archive, which focuses on high-end raid encounters across each expansion.
Trial Difficulty and Mechanics
Trial difficulty varies widely depending on the encounter and whether players are attempting the Normal or Extreme version of the fight.
Normal trials typically introduce mechanics in a straightforward manner, allowing players to learn the encounter through observation and repetition.
Extreme trials dramatically increase the complexity of the encounter by introducing:
- Overlapping mechanics
- Stricter positioning requirements
- Tighter reaction windows
- Greater punishment for mistakes
Players interested in ranking encounter difficulty can also explore the FFXIV Trial Difficulty Rankings.
Tavern Combat Archive
The Eorzean Tavern archive is designed to catalogue encounters across the game and document the mechanics that define them.
Additional encounter archives include:
• FFXIV Dungeon Archive
• FFXIV Raid Archive
• FFXIV Relic Weapon Archive
Each archive focuses on a different aspect of gameplay progression, providing detailed reference material for players exploring Eorzea.